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LoopRe2 prob

LoopRe2_prob_cover
additional patch for LoopRe2 user
probability based version of LoopRe2
You can mix 5 loop samples.

Signal Path
LoopRe2_prob_signalPath

Demo



Sample Import
LoopRe2_prob_sampleImport
Drag and drop your loop sample to “1 – 5“.
Open = clicking this button, main window will pop-up

Sample Setting
LoopRe2_prob_trackSetting
Bar Size = set this parameter depends on bar size of loaded sample
Volume = track volume

Trigger Track
LoopRe2_prob_probTable_trk
You can set triggered probability of each track.
R C” = randomize/clear probability table

Example 1
LoopRe2_prob_probTable_trk_example1
In this case, only loop track 1 will be triggered.

Example 2
LoopRe2_prob_probTable_trk_example2
In this case, track 2 3 4 have a chance to be triggered.
And track 2 has a highest chance.

Play Mode
LoopRe2_prob_probTabel_plyMode
You can set probability of play mode here.

>” = play forward
<” = play backward
M” = mute

Random Number Generators
LoopRe2_prob_rndNumbGeneratorx4
There are 4 random number generators.
Each one can control one parameter.
Each unit has two sliders which define range of generated value.

Target Parameters
Playback Rate = palyback speed(0 to 200 %)
Pitch = -24 to 24 semitones
Gate = gate time(0 to 100%)
Cutoff = filter cutoff
Delay = delay send amount
Pan = panning
Vol

Trigger Speed
LoopRe2_prob_triggerSpeed
interval of generating random values and control values

Filter
LoopRe2_prob_filter
–, LP, BP, HP” = filter type(bypass, lowpass, bandpass, highpass)
CF = cutoff frequency
Q
Smth = smoothness of cutoff changing

Delay
LoopRe2_prob_delay
Time = delay time
S = delay time sync switch
FB = feedback
LP = cutoff of lowpass filter
Pan
Vol

Output
LoopRe2_prob_output
parameter for master output

Gain
Width  = stereo width
Vol

Save/Load
LoopRe2_prob_saveload


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