Grid MultiFX3

GMFX3_cover2
version 3 of Grid MultiFX
free update for Grid Effect user

main updates of ver3
*new UI
*rebuilt effect algorithm
*in this version, grid track can be set independetly

Signal Path
GMFX3_signalPath
there are 8 effect units and grid seq tracks
grid seq controls effect on/off

Demo Track
[soundcloud url=”https://api.soundcloud.com/tracks/221192522″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /] [soundcloud url=”https://api.soundcloud.com/tracks/221192572″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /]

Grid Track Setting
GMFX3_trackSetting
Grids = controlling effect on/off
On/Off Switch = turning off this switch, that effect will bypassed
Direct = running directions of sequencer
Speed = sequencer speed
Size = step size(max 32)
“< >” = shifting grid status
“R C” = randomize/clear grid status

Grid Pattern Save/Load
GMFX3_gridPattern
You can make 8 grid patterns.

Probability
GMFX3_trigProbability2
probability of grid on

Effect Panel
GMFX3_fxPanel3
you set parameters of all effect units here

Filter
“LP BP HP” = filter type(lowpass, bandpass, highpass)
“CF” = cutoff frequency
“Q” = emphasizing frequency near cutoff freq
ModD” = cutoff modulation depth
ModR” = modulation speed

Formant
MenuBox = vowel
Q = affects vowel sound
Gain

Comb
Pitch
Gain
FB = feedback
Color

Lofi
“LP HP” = filter type
Bit = bit depth
Lofi
Vol

Pan
“Tri Squ Rnd” = modulation waveform(triangle, square, random)
Pan = panning position
ModR = modulation speed
ModD = modulation depth
Smth = smoothness of modulation

MTDelay(Multitap Delay)
Sync =  delay time sync switch
Time = delay time
T.Sprd = spreading delay time of each delay tap
P.Sprd = spreading pan position of each delay tap
Vol

Delay
Sync = delay time sync
Time = delay time
FB = feedback
CF = cutoff of lowpass filter
Vol

Reverb
Size = room size
Dec = decay time
Damp = hi damp
Vol


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