version 4 of LoopRe
V3 > V4
In this version, you can edit sample playback points.
There are 5 sampler units.
Each output of sampler unit is connected to gate unit.
You can control those gate by trigger sequencer.
Drag and drop your audio files to square field 1 to 5
Sample Bar Size
If loaded sample is 2 bar sample, set this switch “2Bar“.
Editing Sample Playback Points
Loaded sample is automatically divided to 16 playback points.
You can adjust those playback points.
*this one is not slicer, so you can’t change playback order of playback points.
If there are some gaps between playback position and waveform,
you can adjust playback points manually like picture below.
You can reset positions of playback points.
Pan, Volume, Mute/Solo
You can control pan, volume, mute/solo state here.
You can make gate patterns here.
Those gate patterns are triggered by gate sequencer.
In this case, no gates will be triggered.
So you will not hear any sounds.
In this case, gate1 will be triggered at step1, gate2 will be triggered at step2 and so on.
Reverse and Lock
If rev is active, playback sample will be reversed at that step.
If lock is active, that step will not be affected by randomize action.
grid pattern generator
Clicking “Generate” button, grid pattern will be generated.
In this case, all buttons are active, so result will be like picture below.
In this case, only button 3 and 5 are active, then result will be like picture below.
Gate Sequencer Control
You can control gate sequencer here.
“> < ><1 ><2 R1 R2” = sequencer running directions
> = forward
< = backward
><1 = for/back 1, like this 1>2>3>2>1
><2 = for/back2, like this 1>2>3>3>2>1
R1 = random1
R2 = random walk
Speed = running speed
Start/End = start/end step
Swing = swing amount
Mode = grid mode 1/2
In grid mode 1, you can only select one cell per column.
In grid mode2, you can select multiple cells per column.
You can save/load 8 snapshots.
Drag and drop your loop sample to “1 – 5“.
Open = clicking this button, main window will pop-up
Bar Size = set this parameter depends on bar size of loaded sample
Volume = track volume
You can set triggered probability of each track.
“R C” = randomize/clear probability table
In this case, only loop track 1 will be triggered.
In this case, track 2 3 4 have a chance to be triggered.
And track 2 has a highest chance.
You can set probability of play mode here.
“>” = play forward
“<” = play backward
“M” = mute
Random Number Generators
There are 4 random number generators.
Each one can control one parameter.
Each unit has two sliders which define range of generated value.
Playback Rate = palyback speed(0 to 200 %)
Pitch = -24 to 24 semitones
Gate = gate time(0 to 100%)
Cutoff = filter cutoff
Delay = delay send amount
Pan = panning
interval of generating random values and control values
“–, LP, BP, HP” = filter type(bypass, lowpass, bandpass, highpass)
CF = cutoff frequency
Smth = smoothness of cutoff changing
Time = delay time
S = delay time sync switch
FB = feedback
LP = cutoff of lowpass filter
parameter for master output
Width = stereo width
version 2 of LoopRe
drag and drop your audio files to “Trk1 to 5” fields
There are 5 audio tracks in this patch.
So you can handle up to 5 audio files.
Each track consists of 2 parts(grid part, control part).
In this section, you can control gate on/off and reverse on/off.
upper side of grids = controlling gate on/off
lower side of grids = controlling reverse on/off
From left side:
All On = turning on all grids
All Off = turning off all grids
Rnd = randomize grid status
On/Off = track on/off
“> < >< R” = direction of sequencer
MenuBox = seq speed
MenuBox = bar size of loaded sample, if you load 2 bar sample, set this value 2 bar.
Size = step size of grid
Plybk Knob = sample playback speed
Pitch Knob = pitch shift
Gate Knob = gate length of each grid
Ftype = filter type(bypass, lowpass, bandpass, highpass)
CF = filter cutoff frequency
You can make 8 grid patterns.
You can control pattern chain by step seq.
On/Off = seq on/off
“> < >< R” = seq direction
MenuBox = seq speed
Size = step size 1 to 8
You can control track solo/mute.
Rnd1 = randomize all grids
Rnd2 = randomize selected track
Clear = clear all grids status
“1 2 3 4 5” = on/off for rnd2
In this case, 1,4 and 5 are selected,
so track 1,4 and 5 are randomized when you hit “rnd2”.
Remote Volume Control
In this section, you can control volume of each track.
Gain = input gain
Curve = overdriving curve
Vol = output volume
Time = delay time
“S” = delay time sync switch
FB = feedback
HP = highpass
LP = lowpass
Wid = stereo width
version 1 of LoopRe
Simply drug and drop your sample file to “loop 1 to 5”.
Turning on the preview switch, you can preview loaded loop sound.
This is a kind of gate sequencer.
So turning on/off each grid, you can on/off sound of each step.
In this case, only step 7, 8, 16 are triggered.
Turning on small grid, You can reverse each step sound.
From the right:
S/M switch = this is a stere/mono switch. if you load mono loop, you need to turn on “M” button.
Start/End point = you can control start/end point from these number box.
Direction = forward, backward, fore/back, random
Step Size = you can change step size of each track
Playbk = you can adjust playback speed of each step sound
Pitch = -24 semitone to +24 semitone
Gate = gate time of each step
All On/Off, RND buttons = controlling grid status
Freeze switch = freezing grid sequencer
about Start/End point
set start = 0 and end = 50, or start = 50 and end = 100,
you can handle 2 bar loop as 1 bar loop.
You can make 8 patterns.
This is a sequencer for pattern chain.
All Track Control
You can control all track status from this section.
Freeze All = freeze all track sequencers.
There are 2 random mode.
Random = just randomize all grid status.
Random2 = randomize all grid status with no overlapping like picture below.
Reset = reset all grid status.
In this section, you can control volume of each track and mute/solo.
You can control swing and master volume.
There are number buttons next to swing label.
These are swing on/off switch for each track.
If you want to add swing to track 1, turning off the switch “1”.