version 4 of RPE
free update for RPE user
RPE4 consists of 8 sequencer tracks.
Each track consists of 4 sequencer blocks and one block chainer.
Each sequencer block consists of one grid unit and 3 multislider units.
Block chainer controls playback order of seq blocks.
Each sequencer block has own sequencer.
So you can set different step size(resolution) and playback direction per block.
Each block has 3 slider units for controlling velocity, probability, timing shift.
Rnd/Clear = randomize/clear slider values of all 4 blocks
SetAll = set all slider values of all 4 blocks
Block chainer controls palyback order of sequence blocks.
Size = step size(max 16)
“R C” = randomize/clear grid states
Arrows = rotating grid states
“1 2 3 4 5 6 7 8” = snapshot of grid state of block chainer
If you set like picture above.
playback order of seq block will be like below
1 > 2 > 1 > 3 > 2 > 2 > 4 > 3
You can make 8 snapshots of grid and slider state per track.
Midi Note Assignament
You can set output midi note number of each track here.
There is a text box below the “Inst” label.
You can set inst name of each track.
You can control mute/solo state of each track.
Each sequencer block can be running direction and size(resolution) independently.
“> < R” = running directions
Size = step size(max 8)
“R C” = randomize/clear step states
Swing editor is a sequencer for controlling timing delay of sequencer clock
Power Switch = on/off swith
Size = step size
Spd = running speed of the sequencer of swing editor
Arrows = rotating step values
R1 = randomize
R2 = randomize(only even step)
C = clear step values
Example of Making Normal Swing
set step size = 2, spd = 16n,
then you can control swing amount by value slider of step2.