version 4 of Grid Multi FX
free update for Grid FX user
Signal Path
Demo Track
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Mode
There are two modes for triggering effects.
Mode1 = you can select multiple effects per column.
Mode2 = you can select one effect per column. In this mode, there is a Random trigger track.
You can control each step of effect on/off by grid on/off.
In this case, filter effect will be trigger step 1, 5, 6, 7, 15, 23, 29, 31.
“R C” = randomize/clear grid state
Grid Column
“R” = randomize grid column
“C” = clear grid column
“All On” = turn all grid columns on
In this mode, you can choose one effect per column.
In this case, step 1 of Rnd track is active.
So one of 8 effects will be triger .
Triggerd effect will be affected by rnd tack probability setting.
Grid Sequencer Control
“> < >< R” = running directios
Size = step size
Speed = running speed
Copy = copying step state
“< >” = shifting grid states
If you have this state, and choose copy size 4.
Result will be like picture below.
Save/Load Snapshot of Grid State
You can make 8 snapshots of grid patter.
Probability of Triggering
You can set triggering probability of each effect.
In this case, prob of filter is 100%, so every time grid on of filter track is triggered.
And prob of comb is 50%, so grid on of comb track has 50% of chance to be triggered.
LFO and Env
some of effect parameters can be modulated by LFO and Env Follower.
LFO:
MenuBox1 = lfo waveform
“Sync” = bpm sync switch for lfo speed
Rate Knob = lfo speed
Phase Knob = phase of lfo wave
Env:
Atk Knob = attack time
Rel Knob = release time
Gain Knob
Filter:
“LP BP HP” = filter type
CF = cutoff freq
Reso = resonance
Drive
Env = amount of env to cf(-100 to 100%)
LFO = amount of lfo to cf(-100 to 100%)
Comb:
Delay = delay time
FB = feedback
Tone= tone control
Env = amount of env to delay time(-100 to 100%)
LFO = amount of lfo to delay time(-100 to 100%)
Formant:
“a, ae, E, i, I, u, U, o” = vowel
Q = you can emphasis vowel sound by this param
Gain
Env = amount of env to vowel(-100 to 100%)
LFO = amount of lfo to vowel(-100 to 100%)
Lofi:
Bit = bit depth
DS = down sampling
Mix = dry/wet mix ratio
Env = amount of env to bit(-100 to 100%)
LFO = amount of lfo to bit(-100 to 100%)
Repeat:
Pan
Vol = output volume
Env = amount of env to pan(-100 to 100%)
LFO = amount of lfo to pan(-100 to 100%)
Reverse:
MenuBox = repeat interval
Pan
Vol = output volume
Env = amount of env to pan(-100 to 100%)
LFO = amount of lfo to pan(-100 to 100%)
Delay:
“S“= sync switch for delay time
Time = delay time
FB = feedback
Vol
Env = amount of env to delay time(-100 to 100%)
LFO = amount of lfo to delay time(-100 to 100%)
Reverb:
Size = Room Size
Decay = decay time
Damp = hi damp
Vol
Env = amount of env to vol(-100 to 100%)
LFO = amount of lfo to vol(-100 to 100%)
Output
Gain = output gain
Width = stereo width
Vol = output volume
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