additional patch for LoopRe2 user
probability based version of LoopRe2
You can mix 5 loop samples.
Signal Path
Demo
[soundcloud url=”https://api.soundcloud.com/tracks/218118569″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /]
[soundcloud url=”https://api.soundcloud.com/tracks/218118547″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /]
[soundcloud url=”https://api.soundcloud.com/tracks/218118595″ params=”color=00aabb&inverse=false&auto_play=false&show_user=true” width=”100%” height=”20″ iframe=”true” /]
Sample Import
Drag and drop your loop sample to “1 – 5“.
Open = clicking this button, main window will pop-up
Sample Setting
Bar Size = set this parameter depends on bar size of loaded sample
Volume = track volume
Trigger Track
You can set triggered probability of each track.
“R C” = randomize/clear probability table
Example 1
In this case, only loop track 1 will be triggered.
Example 2
In this case, track 2 3 4 have a chance to be triggered.
And track 2 has a highest chance.
Play Mode
You can set probability of play mode here.
“>” = play forward
“<” = play backward
“M” = mute
Random Number Generators
There are 4 random number generators.
Each one can control one parameter.
Each unit has two sliders which define range of generated value.
Target Parameters
Playback Rate = palyback speed(0 to 200 %)
Pitch = -24 to 24 semitones
Gate = gate time(0 to 100%)
Cutoff = filter cutoff
Delay = delay send amount
Pan = panning
Vol
Trigger Speed
interval of generating random values and control values
Filter
“–, LP, BP, HP” = filter type(bypass, lowpass, bandpass, highpass)
CF = cutoff frequency
Q
Smth = smoothness of cutoff changing
Delay
Time = delay time
S = delay time sync switch
FB = feedback
LP = cutoff of lowpass filter
Pan
Vol
Output
parameter for master output
Gain
Width = stereo width
Vol
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