Sample Studio Layer3(M4L)

hySampleStudioLayer3_cover2

version 3 of sample studio layer
free update for sample studio user

V2>V3:
new sample engine
grid trigger mode
changed effect path
added lfo for controlling effect params
improved cpu usage


Signal Path
hySampleStudioLayer3_signalPath2


Demo Track
[soundcloud url=”https://api.soundcloud.com/playlists/204586418″ params=”auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true” width=”100%” height=”300″ iframe=”true” /]


Sample Import
hySampleStudioLayer3_sampleImport

drag and drop your sample files to number field 1 to 8.


Sample Slot
hySampleStudioLayer3_sampleSlot
Parameters:

Example:
hySampleStudioLayer3_plybkNormal
If you set line and curve values like above,
sample will be playbacked normally.

hySampleStudioLayer3_plybkReverse
If you set line and curve values like above,
sample will be playbacked reversely.

CF = filter cutoff frequency
Spd = sample playback speed
Pan
Vol = voluyme
–, LP, BP, HP” = filter type, “–” is bypass
Prev” = sample preview button
R C” = randomize/clear sample slot parameters


Slider Window
hySampleStudioLayer3_sliderWndw

You can also control slot parameters here.

Timing = triggering timing shift
Probability = triggering probability(0 to 100%)
FX = dry/wet balance of sample slot output

R C” = randomize/clear slider value


Sample Triggering

There are 3 ways to trigger loaded samples.(trigger button, grid seq, midi input)

Trigger Button
hySampleStudioLayer3_trigButton

by clicking “TRIG” button, you can trigger all loaded samples.

Grid Sequencer
hySampleStudioLayer3_gridSeq

hySampleStudioLayer3_sliderGridTab
Clicking “Grid” tab, grid seq window will be appeared.
You can trigger loaded samples by grid sequencer.

On/Off = sequencer on/off
> < >< R” = seq running directions
Speed = seq speed
Size = seq step size

Midi Trigger

You can trigger loaded samples by midi note input.

hySampleStudioLayer3_midiButton
Clicking “MIDI” button midi input setting window will be pop-up.

hySampleStudioLayer3_midiInputSettingWndw
In this case, note C triggers all samples.
note C# triggers sample of slot2,
note D triggers sample of slot3,
and so on…


Effect
hySampleStudioLayer3_fx_panel

Filter:
LP BP HP” = filter type
CF = cutoff freq
Reso = resonance
LFO =
amount of lfo to cf(0 to 100%)

Comb:
Delay =  delay time
FB = feedback
LFO =
amount of lfo to delay time(0 to 100%)

Tremolo:
Waveform = modulation waveform
Rate = modulation speed
Depth = modulation  depth

Delay:
Time =  delay time
FB = feedback
Mix = dry/wet balance
LFO =
amount of lfo to delay time(0 to 100%)

Reverb:
Size = Room Size
Dec = decay time
Damp = hi damp
Mix = dry/wet balance

Output:

Wid = stereo width
Gain
Vol

LFO
hySampleStudioLayer3_fx_lfo

MenuBox = lfo waveform
“Sync” = lfo speed sync switch
Rate = lfo speed


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